![]() The Reach trait means he can hit flying creatures, so Talos will be able to deal with any and all threats. 6 dice with piercing +2 and Reach is one of the best quick attacks in the game. He doesn't have Slow, so he can move and attack every turn! And he has a great attack. And on top of that, he has 16 health! It's pretty pointless to even bother trying to kill him. This guy is like an Iron Golem (one of the best creatures in the game), but better! He has 5 armor, like the Golem, making him insanely hard to damage. Your best bet is probably to hide it behind multiple Wall of Steel cards and/or protecting it with a creature that has Intercept. ![]() Expect Force Hammers to be included in every spellbook from now on to try to prevent this card from working. The Altar itself is Epic, so if it gets destroyed, that's the end of that. You could always play another one though. All Outposts have flame +2, so fire spells are going to destroy them easily. During that time, your opponent is either going to try destroying the Outposts, the Altar itself, or both. You have to have 3 outposts in the Arena for 4 turns. This guy is amazing, and he should be, because it is going to be very difficult to get him into the arena. The Warlord just got the best creature in the game. It costs no spellpoints to include Talos in your spellbook. Talos may only be brought into play through the Altar of Domination. Special Text: Talos comes into play with his action marker ready. Traits : Unstoppable, Burnproof, Psychic Immunity, Nonliving, Warlord Only, Epic Oh my! Where do I begin? With the stats, of course.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |